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#include <QtGui>

#include "renderarea.h"
#include <sinks/renderers.h>

using namespace crossEyed ;
using namespace sinks ;

RenderArea::RenderArea( intoQt::TAbstractRenderer * pRenderer,
                        QWidget *                   parent )
    : QWidget(parent),
      pRenderer( pRenderer )
{
    setBackgroundRole(QPalette::Base);
    setAutoFillBackground(true);

    pRenderer->setListener( this ) ;
}

QSize RenderArea::minimumSizeHint() const
{
    return QSize( 100, 100 );
}

QSize RenderArea::sizeHint() const
{
    return QSize( 640, 480 );
}

bool RenderArea::event( QEvent *event )
{
   if( event->type() == intoQt::TAbstractRenderer::NewFrameEvent )
   {
      update() ;
      return true ;
   }
   else
   {
      return QWidget::event( event );
   }
}

void RenderArea::paintEvent(QPaintEvent * /* event */)
{
   boost::mutex & imageMutex = pRenderer->getImageMutex() ;
   boost::unique_lock<boost::mutex> imageLock( imageMutex, boost::defer_lock );

   QPainter painter(this);

    if (0) {
        painter.setRenderHint(QPainter::Antialiasing, true);
    }

    imageLock.lock() ;

    painter.drawImage(0, 0, pRenderer->getImage() );

    imageLock.unlock() ;

    painter.setPen(palette().dark().color());
    painter.setBrush(Qt::NoBrush);
    painter.drawRect(QRect(0, 0, width() - 1, height() - 1));
}
